# April 2026

### April 25, 2026

* **Endless Tower Reward Update** *(Naght Sieger)*\
  *-* 3x HD Oridecon\
  \- 3x HD Elunium\
  \- 50x Royale Ruby\
  \- 5x Royale Diamond\
  \- 150x Bloody Branch\
  \- 20x Mysterious Branch\
  \- 2x Sealed Treasure Box
* **Resolved Prontera lag and disconnection issues**
* **New Gacha Costumes**\
  **-** Credit Gacha – Attack Costumes\
  \- Diamond Gacha – Reduce Costumes & Novice Suit\
  \- Use `@guide 18` for more information
* **New Dungeon Update**\
  **-** Old dungeon has been removed\
  \- Enter the new dungeon using `@eventmap` \
  \- Use `@guide 20` for more information
* Revamp **Daily Reward Box**

### April 22, 2026

* Added **Quest** **Version 2** at @mainhall
* Introduced new **Quest Headgear** via **Quest Version 2 NPC**
* Added new **Sleipnir Quest** via Quest Version 2 NPC
* **Revamped Old Sleipnir** (**@mi 2410** for more details)
* Increased **LHZ MVP Monster HP** to improve challenge and gameplay balance
* LHZ MVP Dungeon (**@warp lhz\_dun04**)
* MVP now respawns **4 hours** after being defeated
* Added **HD Oridecon** and **HD Elunium** to the **Activity Shop** and **KoE Shop**
* **Streamer Giveaway Box** rewards have been improved with additional valuable items such as **Mysterious Branch** and **HD Refinement Stones**
* HD Oridecon & HD Elunium now **prevent equipment from breaking** when refining **+10 and above**
* **All Shadow Equipment** refinements now prevent breaking when using **Enriched Refining Materials**
* Added a Redeem Code: ***4THMONTHROYALE***

### April 12, 2026

* **2 NEW MVPs** added in **gl\_chyard**\
  → **@mi 2942**\
  → **@mi 20928**
* New **Costumes** added in **Monster Arena**
* **Lighthalzen MVPs** now drop **LHZ MVP Cards**
* **Balance Changes**\
  → **Overbrand**\
  &#x20;    \- Delay: **250ms → 200ms**\
  &#x20;    \- Damage: **-5%**\
  → **Scholar Bolt**\
  &#x20;    \- Damage: **-5%**\
  → **Triangle Shot**\
  &#x20;    \- Delay: **400ms → 200ms**\
  → **Sniper** and **Stalker** **Normal** **Long Range Attack**\
  &#x20;   \- Increase **50%**
* **Item Revamp – Balmung**\
  → **+3%** Damage to Demi-Human\
  → **+7%** Critical Damage
* **Bestiary System**\
  → Each Rare Cards has a Kill Count Limit that grants a player to receive a card once it reach it kill count limit ( **This will only work once** )


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